White Paper

Game Testing and Software Quality



Most small to medium size gaming companies are forced to release products earlier than desired and that are not 100% ready. Predictably, user experience suffers, and they can lose credibility and consequently customers. Testing is even more crucial to these companies but is an expensive proposition that must be carefully planned and managed for maximum efficiency.

As you will read in this fascinating paper, larger gaming studios focus on reducing the time it takes to get games market ready, where they have a tendency to reduce testing cycles while demanding the same level of testing, thus further increasing the pressure on the QA department.

Read this paper to see how the big game companies improve software quality – with techniques that you can apply to. Read the paper today!



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